





lESSON LEARNED
A designer should never be perfect, and I am far from it. I have made numerous mistakes, more than I can count on my hands. It is these mistakes that have made me the designer I am, the reflector I am, they have formed who I am. Every mess up, every fail has led me to learn more about the craft, and who I am. I embrace failure, because every time there's something new to start, I start with the new things I learned from the last experience.
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01
VBL Project
This is my "final" attempt at designing a north face pen. While the VBL replication felt accurate, the execution of said was furthest from polished. The paint wasn't even/ precise, I didn't let it set in time, and the tolerances of the fit pieces weren't accurate. The photography here was also not admirable.
02
Field flare
This was the creation of a light that was multi-purpose. The problem I observed was that in a lot of rural areas, young athletes could not play after sunset. I set out to make a source of light so that they could. On one of the final iterations, I tried to apply adhesive from a welded pole to the clamp of the light. I learned to create tight fit holes in the pole to.
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03
RIGID Sponsor
Our studio was paired with RIDGID to try and innovate on the existing wet/ dry vacuum. It required looking into existing costumer problems, pain points, and integrating solutions into the existing models. With this model, I learned that even the smallest problem in detailing can create large issues, even in large scale prototyping.
04
olymp-kicks
Ancient Greece based hiking scandals. The goal was simplicity- trying to use felt and chipboard. This was the first time I had dealt with these materials, so they were not handled well. I was able to learn more about sewing, Laser cutting, and sanding.
